Processing 1.0 has been launched, and promises breakthroughs in workflow efficiency for the creative process across work in print, Web, interactive, film, video and mobile:
"Processing is a programming language, development environment, and online community that since 2001 has promoted software literacy within the visual arts. Initially created to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing quickly developed into a tool for creating finished professional work as well.
Processing is a free, open source alternative to proprietary software tools with expensive licenses, making it accessible to schools and individual students. Its open source status encourages the community participation and collaboration that is vital to Processing's growth. Contributors share programs, contribute code, answer questions in the discussion forum, and build libraries to extend the possibilities of the software. The Processing community has written over seventy libraries to facilitate computer vision, data visualization, music, networking, and electronics."
For more on projects using Processing, check out a previous note on a Robert Hodgin talk on Flocking with 3D Perlin noise, and Processing Blogs and Create Digital Motion.
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