Showing posts with label post. Show all posts
Showing posts with label post. Show all posts

March 29, 2009

RED Post – an Easy Way

In RED Post – the Easy Way Oliver Peters gives you an overview from the perspective of an editor on 2 recent commercials.

Oliver also links to the recent outline of RED post production paths by RED's Ted Schilowitz, Simple Post Production Options for RED ONE. Ted demonstrated Shooting with the RED ONE Digital Cinema Camera in a movie posted last October on MacVideo. For a bit of a reality check, see Matthew Jeppsen's On Set with Red: A Weary AC’s Rant.

Similar tips were by posted last week by Mark Christiansen in 5 Tips to Maintain Sanity in RED Post; more RED info can be found through these posts.

Update: There's a thread on Oliver's article on FinalCutPro-L.

Update 2: Mark Christiansen has another tip, Apply Color Adjustments to RED QuickTimes, for when colors are not quite right working natively with QuickTime files linked to R3D files.

July 8, 2007

Fxguidetv episode 2

Fxguidetv episode 2 features interviews with top people on shrinking deadlines in film effects as discussed in an earlier posted story. The fxphd tip of the week takes a look at Vanishing Point in AE CS3.

The production is explained at the Fxphd blog and looks good (except for a noisy spot). Fxguidetv #001 (QT) featured a nice succinct look at Shape Layers in AE CS3.

June 27, 2007

Killer Schedules

Flowseeker reports on an FxGuide article and podcast, Killer Schedules: Behind that Variety Story, that discusses last month's Variety article Blockbusters take toll on f/x shops. Flowseeker also says that "there will also be a follow-up interview with John Knoll and Dennis Muren on the nascent fxguide.tv."

In February, SF Bay Guardian printed a related article on labor practices at The Orphanage, which is based on federal land in The Presidio: "The Wild, Wild West...Pelosi's legacy: private business at the Presidio may be exempt from all state and local labor laws."

BTW, Fxguidetv #001 (QT) features 'Spider-Man 3' and a look at shape layers in After Effects CS3.