November 22, 2007

Prolost notes Box2D open-source physics engine

Stu Maschwitz asks Dear some nerd: Please port the Box2D open-source physics engine to an Adobe After Effects Script.

The Box2D demos are fun. It would be great to have dynamics integrated with the Puppet Tool or eventually have something in AE like Motional Realms' ReelMotion, which had an incredible physics engine that used physics and collision detection to realistically animate vehicles and objects. My PowerPC version of ReelMotion hasn't seen action for quite awhile; the technology was purchased by and absorbed into Rainbow Studios, which makes games like Cars:The Videogame.

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