tag:blogger.com,1999:blog-9949735.post7665474463292255258..comments2023-12-07T00:47:38.923-08:00Comments on an After Effects Portal: A plug-in developer's thoughts on AE CS5 64-bitUnknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-9949735.post-69285499676141627762009-11-03T03:21:50.265-08:002009-11-03T03:21:50.265-08:00I don't know about expensive-to-develop, but b...I don't know about expensive-to-develop, but bridging 32-bit plug-ins in a 64-bit host is not necessarily slow as it's not emulating anything. It's simply a software bridge that lets 32-bit plug-ins run natively in a 64-bit host.<br /><br />Please look at Cakewalk Sonar and Cockos Reaper for examples that work well in practive.<br />If audio software can pull off this feat considering their mere milliseconds of acceptable latency, I don't see how a graphics plug-in would suffer from major performance loss.<br /><br />And considering Cockos Reaper costs $60, I don't think it would ruin Adobe to implement plug-in bridging as a temporary solution.Stefan Minninghttp://www.minning.denoreply@blogger.com